dont forget to add “bp” account to es_extended config
if you use es_extended 1.2 or 1.1 legacy replace server side file with this one in new_serverside
Ordner
if you use latest artifacts death check and alive players may not update replace client side with this one in new_clientside folder
if you don’t know how to do all of them or the problems dont fix contect with me
Settings:
Config = {}
Config.NpcCoords = {x = 2764.02,y = 1358.86,z = 24.5,h = 89.11}
Config.MaxPlayers = 20
Config.MinPlayersToStartPUBGGame = 2
Config.TimeUntilStartInTicks = (10 * 1000) --from queue
Config.QueueLobby = {x = 2594.33,y = 373.4,z = 108.27,h = 7.0}
Config.MapCenter = {x = 4514.59,y = -626.23,z = 17.28}
Config.PlaneStartingPosition = {x = 4772.3,y = -851.69,z = 220.0}
Config.PlaneCameraPosition = {x = -31.64,y = -0.0,z = 48.384} --find camera coords from cl_zoyg.lua line : 697
Config.JumpTime = 13 --in seconds
Config.Circle = {MarkerId = 28, BlipColour = 53, MarkerAlpha = 128, startradius = 340.0,endradius = 10.0,Colour = {r = 40,g = 163,b = 224,a = 200},Height = 200.0}
Config.CircleDamage = {tickrate = 700, damage = 5} -- hit every x seconds, damage circle will hit every x seconds (max is 200)
Config.CircleSpeed = 0.05 -- lower slow down circle
Config.MaxGameTime = 300 --in seconds
Config.BPPerKill = 20 --point for every kill
Config.BPForWinner = 100 --only when match is full of players. For
Config.useAmbulanceJobDeathCombatLog = false --true
Config.anountKill = true --false
Config.spawnVehicles = true
Config.RankPointsFromWins = 100
Config.RankPointsFromKills = 10
Config.Vehicles = {
{model = "dune",x = 4662.5,y = -426.6,z = 19.0,h = 191.0},
{model = "issi3",x = 4744.26,y = -580.39,z = 19.0,h = 143.0},
{model = "cheburek",x = 4706.43,y = -661.12,z = 19.0,h = 166.72},
{model = "pcj",x = 4553.92,y = -605.25,z = 19.0,h = 5.0},
{model = "enduro",x = 4349.75,y = -813.24,z = 19.0,h = 14.34},
{model = "issi3",x = 4540.34,y = -444.53,z = 19.0,h = 103.53},
{model = "dune",x = 4506.05,y = -791.06,z = 19.0,h = 94.0},
{model = "bodhi2",x = 4423.44,y = -595.47,z = 19.0,h = 237.0},
{model = "crusader",x = 4433.04,y = -470.94,z = 19.0,h = 228.0},
}
Config.Weapons = {
["WEAPON_PISTOL"] = {
label = "Pistol",
cost = 3000, -- in BP points
},
["WEAPON_SMG"] = {
label = "SMG",
cost = 10000,
},
["WEAPON_MICROSMG"] = {
label = "MICRO SMG",
cost = 7000,
},
["WEAPON_PUMPSHOTGUN"] = {
label = "PUMPSHOTGUN",
cost = 15000,
},
["WEAPON_ASSAULTRIFLE"] = {
label = "ASSAULT RIFLE",
cost = 15000,
},
["WEAPON_BULLPUPRIFLE"] = {
label = "BULLPUP RIFLE",
cost = 25000,
},
["WEAPON_SPECIALCARBINE"] = {
label = "SPECIAL CARBINE",
cost = 20000,
},
["WEAPON_KNIFE"] = {
label = "KNIFE",
cost = 200,
},
["WEAPON_CARBINERIFLE"] = {
label = "Carbine Rifle",
cost = 14000,
},
}
Config.Items = {
["phone"] = {
label = "Phone",
cost = 100,
},
["bread"] = {
label = "Ψωμί",
cost = 1,
},
["clip"] = {
label = "Ammo",
cost = 500,
},
["bulletproof"] = {
label = "Bulletproof",
cost = 500,
},
}
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