# Description
# Dependencies
* [QBCore Framework](https://github.com/qbcore-framework)
* [mkalasers by mkafrin](https://github.com/mkafrin/mka-lasers)
* [Pacific Bank by K4MB1 MAPS](https://k4mb1.tebex.io/package/4692112)
* [Memorygame by pushkart2](https://github.com/pushkart2/memorygame)
* [dim-passhack by Dimbo Scripts](https://dimbo-scripts.tebex.io/package/4616362)
* [Hack minigame by Jasper-Hustad](https://github.com/Jesper-Hustad/NoPixel-minigame)
* [qb-target by BerkieBb](https://github.com/BerkieBb/qb-target)
* [ms-peds by MiddleSkillz](https://github.com/MiddleSkillz/ms-peds*)
* [qb-powerplant by Lionh34rt#4305](https://lionh34rt.tebex.io/)
# Installation
* **Add the items to your shared.lua**
* **Add the correct lines to your giveitem command**
* **Install all the dependencies**
* **Add the sound effects (bankdrill) to your interact-sound resource**
* **Create nightvision in smallresources**
* **You may have to change the clothing piece in the nightvision.lua**
* **Rename and add entries to the scoreboard triggers: 'Fleeca', 'Paleto', 'Pacific'**
* **Change the doorlock triggers to match your corresponding doorlockId**
# Items for shared.lua
```lua
["usb_green"] = {["name"] = "usb_green", ["label"] = "USB Drive", ["weight"] = 1000, ["type"] = "item", ["image"] = "usb_green.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "A green USB flash drive"},
["usb_red"] = {["name"] = "usb_red", ["label"] = "USB Drive", ["weight"] = 1000, ["type"] = "item", ["image"] = "usb_red.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "A red USB flash drive"},
["usb_blue"] = {["name"] = "usb_blue", ["label"] = "USB Drive", ["weight"] = 1000, ["type"] = "item", ["image"] = "usb_blue.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "A blue USB flash drive"},
["usb_gold"] = {["name"] = "usb_gold", ["label"] = "USB Drive", ["weight"] = 1000, ["type"] = "item", ["image"] = "usb_gold.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "A gold USB flash drive"},
["usb_grey"] = {["name"] = "usb_grey", ["label"] = "USB Drive", ["weight"] = 1000, ["type"] = "item", ["image"] = "usb_grey.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "A grey USB flash drive"},
["laptop_green"] = {["name"] = "laptop_green", ["label"] = "Laptop", ["weight"] = 2500, ["type"] = "item", ["image"] = "laptop_green.png", ["unique"] = true, ["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil, ["description"] = "A laptop that you got from Ph03nix"},
["laptop_red"] = {["name"] = "laptop_red", ["label"] = "Laptop", ["weight"] = 2500, ["type"] = "item", ["image"] = "laptop_red.png", ["unique"] = true, ["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil, ["description"] = "A laptop that you got from Plague"},
["laptop_blue"] = {["name"] = "laptop_blue", ["label"] = "Laptop", ["weight"] = 2500, ["type"] = "item", ["image"] = "laptop_blue.png", ["unique"] = true, ["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil, ["description"] = "A laptop that you got from Ramsay"},
["laptop_gold"] = {["name"] = "laptop_gold", ["label"] = "Laptop", ["weight"] = 2500, ["type"] = "item", ["image"] = "laptop_gold.png", ["unique"] = true, ["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil, ["description"] = "A laptop that you got from Trinity"},
["lowervaultcodes"] = {["name"] = "lowervaultcodes", ["label"] = "Access Codes", ["weight"] = 0, ["type"] = "item", ["image"] = "lowervaultcodes.png", ["unique"] = true, ["useable"] = false, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "A copy of the Pacific Bank lower vault access code.."},
["explosive"] = {["name"] = "explosive", ["label"] = "Explosive", ["weight"] = 5000, ["type"] = "item", ["image"] = "explosive.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = true, ["combinable"] = nil, ["description"] = "An improvised explosive of fireworks and thermite"},
["nightvision"] = {["name"] = "nightvision", ["label"] = "Night Vision Goggles", ["weight"] = 6000, ["type"] = "item", ["image"] = "nightvision.png", ["unique"] = false, ["useable"] = true, ["shouldClose"] = false, ["combinable"] = nil, ["description"] = "These allow you to see in the dark"},
```
# ADD THE FOLLOWING TO YOUR QB-INVENTORY/SERVER/MAIN.LUA UNDER THE GIVEITEM COMMAND
```lua
elseif itemData["name"] == "laptop_green" then
info.uses = 3
elseif itemData["name"] == "laptop_blue" then
info.uses = 3
elseif itemData["name"] == "laptop_red" then
info.uses = 3
elseif itemData["name"] == "laptop_gold" then
info.uses = 3
elseif itemData["name"] == "usb_grey" then
info.uses = 3
```
# Add to your inventory app.js to display the vault codes as an item:
```js
} else if (itemData.name == "lowervaultcodes") {
$(".item-info-title").html('<p>'+itemData.label+'</p>')
$(".item-info-description").html('<p>'+itemData.description+'</p><p>Access Code: '+itemData.info.codes+'</p>');
```
# Add this to your ms-peds config:
```lua
{
model = `hc_hacker`,
coords = vector4(517.44, 174.29, 100.25, 158.45),
gender = 'male'
},
{
model = `g_f_y_vagos_01`,
coords = vector4(-458.65, -2274.4, 8.52, 266.45),
gender = 'male'
},
{
model = `ig_talcc`,
coords = vector4(1579.43, 3617.83, 38.78, 166.87),
gender = 'male'
},
{
model = `s_f_y_clubbar_01`,
coords = vector4(-1600.27, 3070.47, 33.66, 137.83),
gender = 'male'
},
{
model = `g_f_importexport_01`,
coords = vector4(-3169.54, 1093.57, 20.86, 27.67),
gender = 'female'
},
```
# Nightvision
```lua
--Server side:
QBCore.Functions.CreateUseableItem("nightvision", function(source)
TriggerClientEvent("nightvision:UseNightvision", source)
end)
--Client Side:
local nightvision = false
RegisterNetEvent("nightvision:UseNightvision", function()
nightvision = not nightvision
QBCore.Functions.Progressbar("remove_gear", "Nightvision..", 250, false, true, {}, {}, {}, {}, function()
if nightvision then
SetNightvision(true)
TriggerServerEvent("InteractSound_SV:PlayOnSource", "nv", 0.25)
SetPedPropIndex(PlayerPedId(), 0, 117, 0, true)
else
SetNightvision(false)
SetPedPropIndex(PlayerPedId(), 0, 116, 0, true)
end
end)
end)
```
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