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Config file:

Config = {
    Language = 'en', -- Language library used for the script, see the last lines to modify the text of the language. (Config.Languages)

    CommandEnabled = true, -- Activate or not the system to take it via the command.
    GrabCommand = 'grab', -- Command to take the person by the arm (modifiable from cl_utils.lua)
    PutCarCommand = 'putcar', -- Command to put the person into the vehicle. (modifiable from cl_utils.lua)
    ExitCarCommand = 'exitcar', -- Command to get the player out of a vehicle. (modifiable from cl_utils.lua)

    ESX = { -- ESX compatibility (you can modify this function on cl_utils.lua)
        enabled = false, -- Activate or not the ESX system
        jobs = { -- Job for which the grab ped can be used
            'police',
            'fbi',
        },
        exceptionJobs = false -- Do not take people with the above jobs (Config.ESX.jobs)
    },
        
    QB = { -- QB compatibility (you can modify this function on cl_utils.lua)
        enabled = false, -- Activate or not the QB system
        jobs = { -- Job for which the grab ped can be used
            'police',
            'fbi',
        }
    },

    DropPlayer = true, -- Drop player via a key (GrabAndDropKey) when CommandEnabled = true

    DisableSprint = true, -- Disable the sprint (recommended: leave it true)

    CollisionRange = 0.5, -- Collision distance (0.0 to disable the dragged player's collision)

    AttachPosition = vector3(0.20, 0.45, 0.0), -- Positioning of the player facing the police officer

    Animations = {
        policeAnimation = {
            enabled = true, -- Activate or not the animation of the policeman when he takes a person by the arm.
            animDict = 'amb@world_human_drinking@coffee@male@base',
            anim = 'base'
        },
        citizenAnimation = {
            enabled = false, -- Activate or not the animation of the citizen when he is taken by the arm.
            animDict = 'amb@world_human_drinking@coffee@male@base',
            anim = 'base'
        }
    }
}

-- https://docs.fivem.net/docs/game-references/controls/
Config.Keys = {
    GrabAndDropKey = 57, -- If CommandEnabled is equal to false you must put a key to take the person.
    GrabAndDropKeyString = '~INPUT_DROP_AMMO~', -- Name of the button.

    TaskEnterKey = 206, -- Button to put the person inside the vehicle
    TaskEnterKeyString = '~INPUT_FRONTEND_RB~' -- Name of the button to put the person inside the vehicle
}

-- Libraries of languages.
Config.Languages = {
    [/fusion_builder_column][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"]['en'] = {
        ['taskenter'] = 'Put the person in the vehicle '..Config.Keys.TaskEnterKeyString,
        ['exitped'] = 'Taking the person out the vehicle '..Config.Keys.TaskEnterKeyString,
        ['releaseperson'] = 'Release the person press '..Config.Keys.GrabAndDropKeyString
    },
    ['fr'] = {
        ['taskenter'] = 'Faire monter la personne '..Config.Keys.TaskEnterKeyString,
        ['exitped'] = 'Faire descendre la personne '..Config.Keys.TaskEnterKeyString,
        ['releaseperson'] = 'Lacher la personne '..Config.Keys.GrabAndDropKeyString
    }
}

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