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This script provides a realistic spike mechanism and effects to enhance the gameplay experience. It is supported for standalone, ESX, and QBUS This script allows you to have a Realistic Spike Strips system with many realistic features. Note: This Script Can Be Used As Standalone,ESX, And QBUS, Depending On The Config Settings, If need be you can request a transfer to any other framework after purchase on our discord. Features
Deploy Multiple Spikes At Once, Amount Can Be Configured In The Settings.ini
Pickup Deployed Spikes From The Ground, (Hold The Key To Pickup All Spikes At Once)
Spikes Are Placed Correctly On Inclines And Uneven Terrains
Spikes Only Affect Player Used Cars To Provide Better Performance And Avoid Traffic Jams Due To NPCS Running Over Them
Auto Spike Clean Up System
Vehicle Whitelist, To Limit The Vehicles That Have Spikes In Their Trunk
Supports Locales (You can change the display style [3D Text, Subtitle, Help Text, Notification])
Well Optimized
And Much More…
Standalone, ESX, And QBCORE Framework (ESX And QBCORE Have Job Whitelist, Standalone Contains Identifier Whitelist)
Perfectly Synced
One sync Compatible
Installation 1. Purchase the resource. 2. Check your email (And Spam Folder) for the resource 3. Place the resource files in your server’s resources folder! Note: The Script Can Be Used On Multiple Servers And Doesn’t Use The Escrow System! Usage You Can Enable/Disable The Vehicle Whitelist In Settings.ini, Job Whitelist Or Identifier Whitelist In Config.lua Edit The Keys/Locales/Config Options Inside The Settings.ini
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