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dont forget to add “bp” account to es_extended config
if you use es_extended 1.2 or 1.1 legacy replace server side file with this one in new_serverside folder
if you use latest artifacts death check and alive players may not update replace client side with this one in new_clientside folder
if you don’t know how to do all of them or the problems dont fix contect with me


Settings:

Config = {}

Config.NpcCoords = {x = 2764.02,y = 1358.86,z = 24.5,h = 89.11}

Config.MaxPlayers = 20

Config.MinPlayersToStartPUBGGame = 2

Config.TimeUntilStartInTicks = (10 * 1000) --from queue

Config.QueueLobby = {x = 2594.33,y = 373.4,z = 108.27,h = 7.0}

Config.MapCenter = {x = 4514.59,y = -626.23,z = 17.28}

Config.PlaneStartingPosition = {x = 4772.3,y = -851.69,z = 220.0}

Config.PlaneCameraPosition = {x = -31.64,y = -0.0,z = 48.384} --find camera coords from cl_zoyg.lua line : 697

Config.JumpTime = 13 --in seconds

Config.Circle = {MarkerId = 28, BlipColour = 53, MarkerAlpha = 128, startradius = 340.0,endradius = 10.0,Colour = {r = 40,g = 163,b = 224,a = 200},Height = 200.0}

Config.CircleDamage = {tickrate = 700, damage = 5}  -- hit every x seconds, damage circle will hit every x seconds (max is 200)

Config.CircleSpeed = 0.05 -- lower slow down circle

Config.MaxGameTime = 300 --in seconds

Config.BPPerKill = 20 --point for every kill

Config.BPForWinner = 100 --only when match is full of players. For 

Config.useAmbulanceJobDeathCombatLog = false --true

Config.anountKill = true --false

Config.spawnVehicles = true

Config.RankPointsFromWins = 100

Config.RankPointsFromKills = 10

Config.Vehicles = {
	{model = "dune",x = 4662.5,y = -426.6,z = 19.0,h = 191.0},
	{model = "issi3",x = 4744.26,y = -580.39,z = 19.0,h = 143.0},
	{model = "cheburek",x = 4706.43,y = -661.12,z = 19.0,h = 166.72},
	{model = "pcj",x = 4553.92,y = -605.25,z = 19.0,h = 5.0},
	{model = "enduro",x = 4349.75,y = -813.24,z = 19.0,h = 14.34},
	{model = "issi3",x = 4540.34,y = -444.53,z = 19.0,h = 103.53},
	{model = "dune",x = 4506.05,y = -791.06,z = 19.0,h = 94.0},
	{model = "bodhi2",x = 4423.44,y = -595.47,z = 19.0,h = 237.0},
	{model = "crusader",x = 4433.04,y = -470.94,z = 19.0,h = 228.0},

}

Config.Weapons = {
    ["WEAPON_PISTOL"] = {
        label = "Pistol",
        cost = 3000, -- in BP points
    },
	["WEAPON_SMG"] = {
        label = "SMG",
        cost = 10000,
    },
	["WEAPON_MICROSMG"] = {
        label = "MICRO SMG",
        cost = 7000,
    },
	["WEAPON_PUMPSHOTGUN"] = {
        label = "PUMPSHOTGUN",
        cost = 15000,
    },
	["WEAPON_ASSAULTRIFLE"] = {
        label = "ASSAULT RIFLE",
        cost = 15000,
    },
	["WEAPON_BULLPUPRIFLE"] = {
        label = "BULLPUP RIFLE",
        cost = 25000,
    },
	["WEAPON_SPECIALCARBINE"] = {
        label = "SPECIAL CARBINE",
        cost = 20000,
    },
	["WEAPON_KNIFE"] = {
        label = "KNIFE",
        cost = 200,
    },
	["WEAPON_CARBINERIFLE"] = {
        label = "Carbine Rifle",
        cost = 14000,
    },
}

Config.Items = {
    ["phone"] = {
        label = "Phone",
        cost = 100,
    },
	["bread"] = {
        label = "Ψωμί",
        cost = 1,
    },
	["clip"] = {
        label = "Ammo",
        cost = 500,
    },
	["bulletproof"] = {
        label = "Bulletproof",
        cost = 500,
    },
}

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