Example usage
AddEventHandler('ToggleCruiseMode', function()
if (GetPedInVehicleSeat(GetVehiclePedIsIn(PlayerPedId(), false), -1) == PlayerPedId()) then
-- Check if cruise control button pressed, toggle state and set maximum speed appropriately
PlaySoundFrontend(-1, "Faster_Click", "RESPAWN_ONLINE_SOUNDSET", 1)
cruisemode = not cruisemode
local cruiseSpeed = GetEntitySpeed(GetVehiclePedIsIn(PlayerPedId(), false))
if cruisemode then
exports["Venice-Notification"]:Notify('Cruise Mode Enabled', 5000, "info")
-- or
--TriggerEvent('codem-notification', 'Cruise Mode Enabled', 5000, "info")
else
exports["Venice-Notification"]:Notify('Cruise Mode Disabled', 5000, "info")
-- or
--TriggerEvent('codem-notification', 'Cruise Mode Disabled', 5000, "info")
end
local maxSpeed = cruisemode and cruiseSpeed or GetVehicleHandlingFloat(GetVehiclePedIsIn(PlayerPedId(), false), "CHandlingData","fInitialDriveMaxFlatVel")
SetEntityMaxSpeed(GetVehiclePedIsIn(PlayerPedId(), false), maxSpeed)
end
end)
exports["Venice-Notification"]:Notify('First and Last name is already in use.', 5000, "check")
exports["Venice-Notification"]:Notify('First and Last name is already in use.', 5000, "lspd")
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